Cordovan posted on the forums about some upcoming downtime:
The DDO Game Servers will be brought down on Thursday, August 20th from 8:00 – 11:00 AM Eastern (-4 GMT) for a hotfix. Thanks for your patience, and we’ll see you back in the game soon!
Also we have the Release notes for the downtime as well
Combat
- Melee and Ranged Power now work properly when they are brought into negative numbers. For example, -50 Melee Power now means you deal 100/150, or 2/3rd, or 66% less damage based on our standard Negative Melee Power formula of 100 / (100 – Power). -100 Melee Power means you deal half damage, etc.
Enhancements
- Fixed an issue that caused the Warlock Soul Eater’s Strickened Soul enhancement reduce Melee, Ranged, and Spell Power by far more than described.
- Soul Eater’s Inhuman Nature now increases Consume and Stricken damage by the proper amount.
Hirelings
- Artificer Iron Defenders, Druid Wolf Companions, Onyx Panthers and Owlbear Defenders have been ordered to end their “we won’t attack anything” strike.
Items
- Fixed an issue that could cause characters to get multiple copies of certain effects, causing “lag” when that character was examined.
Quests and Adventure Areas
- Trials of the Archons
- Defiler of the Just
- The layout of the raid area has been significantly adjusted.
- Abishai Executioners now have a smaller enemy detection area.
- Demon Assault
- Kerchac will no longer teleport.
- Kerchac will no longer knock players out of the Boss area.
- Players will no longer be able to get stuck between the gate and the teleport portal near the end boss.
- Defiler of the Just
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