High Noon, an easy-to-learn, tactical Western shoot-out board game where no two games are ever the same is announcing its launch on Kickstarter. Set in an immersive and cutthroat turn of the century Wild West world, the goal of the game is to achieve dominance playing as the gunslingers from the World of High Noon, known as “posses”. The player with the most gold at the end of 12 rounds wins. The game will launch its Kickstarter campaign on March 5th.
High Noon Game Inc., a board game company recently announced the release of its highly anticipated, tactical card-based miniatures combat board game, High Noon. Set in an immersive and cutthroat turn of the century Wild West world, the goal of the game is to achieve dominance playing as the gunslingers from the World of High Noon, known as “posses”, each has a unique playstyle and strength. The player with the most gold at the end of 12 rounds wins. High Noon will be available via Kickstarter starting march 5th for 30 days with the goal of raising $60,000.
High Noon’s gameplay is unique, simple, and requires no dice. All movement and actions are baked into the cards, character sheets, and phases of each turn. There are three types of cards you can draw in the game, Basic, Special, and Loot cards. Basic cards have attack and defense values on them. Special cards have additional values and further instructions on them that explain how and when to play them and what they do. Loot cards can either include extra weapons, armor or modifying gear to make the characters who possess them stronger or give them a temporary boost in a last-ditch effort to score!
“Being a Wild West fan myself, I made it my mission to create the most authentic shootout game the industry has ever seen, With this mission, our team took the time and effort needed to produce a quality game that transports you to a different time and place. Given our hard work, we feel Wild West fans and newcomers alike will enjoy High Noon and every exhilarating gameplay it provides.” Dwight Cenac II, Creator of High Noon
Unlike other board games, High Noon is ever-expanding. The board consists of beautifully designed tiles that represent buildings, roads and various terrain, which can be arranged in any formation, ensuring no two games are ever alike. Throughout the game, players control groups of characters known as “posses” using multiple decks of cards. Each deck is unique to each team, giving them special abilities to use while attacking their opponents. To entice further actions, every battlefield is filled with crates of randomized loot that players can equip and customize their characters with. Additionally, new posses are introduced as the story of the High Noon Universe evolves, each with their own unique abilities and playstyles. Players can collect them all or choose their favorites, providing for a unique and versatile play experience with no wrong way to pick your posse and dominate the board.
“We are so excited to debut High Noon via Kickstarter so our fans can get the chance to try it out for themselves, What differentiates us from other Wild West games is the fact that no game is ever the same. Also, the possibility to add on 50 exclusive Kickstarter cards will provide further value to the game. That being said, we can’t wait to see what our supporters think of the game and to see what’s next for us as a company .” Dwight Cenac II, Creator of High Noon
High Noon is for two or more players and is for ages nine and up. Backers are encouraged to support the campaign on Kickstarter on the first day with early-bird pledge options ranging from $12 to $300. For additional information, follow on Facebook and use the #pickyourposse and #highnoongame.
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