Cormyr Server Launch: A Rocky Start

 

Standing Stone Games’ highly anticipated launch of the Dungeons & Dragons Online Cormyr server didn’t go as smoothly as planned. Despite being the game’s first-ever 64-bit server, the launch was plagued by technical issues that forced multiple server outages.

 

 

Initial Problems

The server’s debut for VIP players was met with immediate challenges. Players reported significant lag and performance issues, describing the experience as “slide show bad” and “slammed with incoming people.” These problems were so severe that SSG had to temporarily take the server offline to address the underlying issues.

 

The Root Cause

Player speculation last night was  fast and furious over on the forums , with many gamers wondering whether the spike of thousands of VIPs all opening 18 years of new-character rewards at the same time may have crippled the server. SSG’s Producer Severlin provided more clarity on Discord.

“The new translation to 64 bit has made our code that distributes players go awry and limit where it puts them. That leaves us with lots of resources, but everyone is jammed onto a small space leaving the rest of the server empty. The maddening thing is that the tools we use in white glove to make sure all the servers are available actually circumvents this. And the code allows just enough instance to accommodate our Cormyr test we ran without issue. So we are looking at it now, but it looks like it will require a new build and verification.”

 

Looking Ahead

While the launch has been a setback, SSG has reassured players that they are working on a new build to address the issue. Severlin also confirmed that any points or items purchased during the server’s uptime will be restored. He also said, he was not sure at the time if there would have to be a wipe done, for any character’s, that were made.

 

“We have temporarily paused access to Cormyr while we resolve an issue discovered upon the launch of the server today,” SSG’s Cordovan wrote last night. “We are working on a new build that will resolve this issue, and will have more information about the timing of Cormyr’s return as soon as we can. We do not expect Cormyr to be available tonight.”

 

As DDO fans continue to wait for the Cormyr server to return, it’s clear that the launch has been a learning experience for both SSG and the player community. Despite the initial challenges, there is hope that the team will be able to resolve the issues and provide a stable and enjoyable experience for players in the future.

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