EXPERIENCE D&D’S CLASSIC RAVENLOFT IN AN ALL-NEW NEVERWINTER PC MODULE JUNE 26

 

Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Ravenloft. The game’s 14th module transports PC adventurers to the gothic horror setting of Barovia starting June 26 (arriving later on consoles). The iconic campaign is a departure for Neverwinter and brings unique gameplay features that tie in to the dark domain of Ravenloft. The latest module for the free-to-play MMORPG set in the Forgotten Realms (and beyond) offers an all-new Campaign, the Adventure Zone of Barovia, Tarokka Card Readings by Madame Eva, Heroic Encounters, Endgame Dungeon (Castle Ravenloft), meaningful day-to-night transitions and more.

 

 

 

Unwanted guests appear in the Forgotten Realms leading adventurers to Madame Eva for a Tarokka Card reading that is unlike any other. The mists of Barovia pull adventurers to the Domains of Dread and into the land of the mighty vampire – Strahd von Zarovich. In the darkest corners of this foreign land, adventurers will find new stories from Quests and Instances; all-new Repeatable Adventures with newly designed Monster Hunts and Heroic Encounters, where the creatures of the mist must be destroyed; and expanded endgame progression with a new Campaign culminating in a journey into Castle Ravenloft itself. Heroes of Neverwinter must work together to free this cursed land from Strahd’s control.

 

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