Who’s up for an old fashion Dungeon Crawl?
Rather Dashing Games has announced Wakening Lair, a fast, cooperative, dungeon delving card game coming in 2018 from the team of Mike Richie and Grant Wilson.
Evil stirs in the catacombs at the center of dense woods not far from your village. Do you have the courage to venture into the depths and combat the creatures that lurk within? Rather Dashing Games is excited to announce Wakening Lair, a fully cooperative dungeon delve card game.
Built long ago and all but forgotten, the lair has lain silent for generations. A noxious reek now wafts from the entrance, and unsettling noises echo up out of the darkness, signaling that
something terrible is about to awaken.
Play heroes from nine different character classes, each with unique abilities to help vanquish your foes. Double-sided hero cards provide both male and female versions of each class for a total of 18 heroes to choose from.
In Wakening Lair, players take turns exploring rooms in the Wakening Lair, defeating monsters, and gathering weapons and magic items before the Monstrous Terror awakens. When it does, you’ll need all your heroic might to keep it from escaping the lair and sweeping the land!
Releasing March 2018, Wakening Lair joins Rather Dashing Games’ stellar catalog of easy-to-play, hard-to-win games including Element, This Belongs in a Museum, Hafid’s Grand Bazaar, and other favorites such as Four Taverns and Dwarven Miner.
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