More OGL News.
What we know so far, the full OGL is supposed to be released tomorrow.
- The core D&D mechanics are being made available through a Creative Commons license.
Other “quintessentially D&D content from the SRD such as owlbears and magic missile” will be made available through OGL 1.2. - OGL 1.2 is perpetual and irrevocable. The notice and attribution provisions are the only elements that can be changed in the future.
- Content produced under the OGL remains the property of the creator and cannot be used without permission.
Content created under the original OGL 1.0a will always be licensed under that license, but the license will be “deauthorized” for content produced in the future. - Other key changes from the original OGL include:
- OGL content may not be “harmful, illegal, obscene, or harassing,” and OGL creators may not engage in conduct that is “harmful, discriminatory, illegal, obscene, or harassing.” WotC reserves the sole right to make those determinations, and licensees agree not to contest such determinations. The OGL can then immediately be terminated for that use. This provision was cited as a reason why WotC wants to de-authorize the original OGL, with the Creative Commons license one way to resolve the resulting questions.
- WotC is asking creators to give up some rights related to disputes over potentially infringing uses of OGL content by WotC or its licensees. Claims can only be brought as a lawsuit for breach of contract, and only for money damages. OGL licensees agree not to seek injunctive release, which can be a bigger threat to something like a film production than monetary damages. And OGL licensees would have to show intentional copying of their works; they agree that access and similarity will not be enough to prove infringement.
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