The Release Notes for today’s Update 23 Patch 1 have been posted.
Some of the highlights of the notes are :
The Mirror of Glamering can now be used to create cosmetic shields and docents!
The resulting cosmetic is Bound to Account, and all racial requirements are retained.
The look of created Cosmetic docents will change depending on the body feat of the warforged wearing it (Adamantine, Composite, or Mithril), in the same way their associated armors change their look based on a warforged’s body feat.
Smite Evil and Exalted Smite now both have a shorter animation.
Returning (such as on thrown weapons) is no longer considered a magical effect, and is no longer suppressed by things like Mordenkainen’s Disjunction.
Glamered items will no longer count as Exclusive, preventing a character from picking up the original non-Glamered item.
Glowing Eyes now work on Purple Dragon Knight characters.
Fixed an issue that caused the Harper Agent tree to lock up every time a point was added to it.
Knight of the Chalice’s Divine Light now properly scales with Melee Power.
Knight of the Chalice’s Divine Light no longer damages allies.
The Vanguard’s Shield Rush now uses a custom knockdown effect with a proper DC for its saving throw.
The Vanguard’s Shield Charge has been tuned to be more precise in relation to its target.
The Assassin’s Venomed Blades enhancement no longer prevents sneak attacks.
Hirelings and Pets
Hirelings will now resurrect allies automatically when possible. It is also now possible to specify a hireling to resurrect during combat, or wait until combat has ended.
It is now possible to disable the pause in movement a hireling does when someone in the party is hit by a trap.
Hirelings told to stay put will no longer follow players after combat.
More hirelings that can heal themselves will no longer ask to be healed.
Melee hirelings told to stand their ground in a spot will no longer help their master when their master gets hit.
Hirelings now respond better to debuffs and spells.
Hirelings will now respond more quickly to companions being hurt.
Hirelings with Repair will now repair Iron Defenders.
Players can now customize the AI of their Iron Defenders and Druid Companions.
Iron Defenders with the Hunter of Boxes enhancement will now break boxes more reliably. If a character’s Iron Defender stops breaking boxes, the player can press the “come to me” button on their hireling bar, after which point the Defender should once again break boxes.
These are just some of the changes, the full list can be found here..