Ah, dungeons! We are love them. We love to crawl in them, we love to get sweet, sweet loot out of them. There’s a new dungeon crawler in town, with a twist.
In Delve, players guide their band of adventurers through the dungeons of Skull Cavern. Each turn, place a dungeon tile and a delver, explore the dangers below and search for loot. When a room or corridor is completed, delvers must fight for their share of the gold and treasure. If a player manages to complete a room alone, they instead must overcome dangerous encounters before collecting their riches.
The co-creator of tabletop classic Arkham Horror is applying his expertise to another board game icon, Carcassonne, in tile-laying dungeon-crawling effort Delve. Designed by legendary talents Richard Launius and new comer, Pete Shirey, Delve combines tile laying and an immersive narrative experience in a new and exciting way.
The kickstater for Delve is up and running now, with (As of this posting) 24 days to go, and they have hit the goal with $38,512 pledged of $30,000. So we are on to those wonderful stretch goals!
The base pledge is $38 and for $45 you can get the expansion as well